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1. The Mining profession. It's a waste of time. - in EVE General Discussion [original thread]
Yeah, mining is pointless. The game evolved a completly different way than I assume the CCP devs planned. Being a miner or in a miner corp is putting yourself at a disadvantage in any PvP encounter, for something that makes less money than almost ...
- by Centri Sixx - at 2011.04.02 19:32:00
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2. fixing lowsec - in Player Features and Ideas Discussion [original thread]
Edited by: Centri Sixx on 02/04/2011 19:21:38 Some reasons why a formal ransom system wont work. Assuming that it's hardcoded so they can't ransom and break it. 1.They don't have to offer it. edited, wrong word choice. 2. There are multiple ...
- by Centri Sixx - at 2011.04.02 19:20:00
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3. What Ever happened to the Sand-Box? - in Assembly Hall [original thread]
Problem is the players are idiots. A lot of times what players want is a lot of shinies and easy facerolling wins. Long-term, that's not healthy because they get bored and start to whine because they were given exactly what they wanted. Player con...
- by Centri Sixx - at 2011.03.30 06:34:00
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4. Mineral Content of High Sec - in EVE General Discussion [original thread]
Yeah, EVE is a PvP game, so then why can't mining ships at least defend themselves in PvP? Why is the PvE side so defenseless? You want them in lowsec, okay, but at least boost their buffer and give them non-strip miner utility slots so they can ...
- by Centri Sixx - at 2011.03.30 06:23:00
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5. thank ****ing god ccp doesnt listen to csm - in Jita Park Speakers Corner [original thread]
You should be less pleased about how games like EVE poker are keeping RMT in business. Where do you think gamblers get all that ISK?
- by Centri Sixx - at 2011.03.29 16:22:00
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6. A personal plea to the new CSM - in Jita Park Speakers Corner [original thread]
You don't get it, the whole point of the null bloc getting elected was to forestall any nerfs to null space. That's why they spammed voting with their botting alts. Don't expect them to do anything but that.
- by Centri Sixx - at 2011.03.29 16:16:00
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7. Using Incarna to promote PvP without ganking in stations. - in Player Features and Ideas Discussion [original thread]
TL DR: Create missions in PvP space that reward players with LP to buy Incarna clothing, hairstyles, and costumes, win or lose. The problem of EVE is that PvP's risk is in ISK. When you die, you lose ISK in the form of your ship and it's module...
- by Centri Sixx - at 2011.03.26 19:29:00
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8. Mr Economist (Eyjog?) @ fanfest - in EVE General Discussion [original thread]
Edited by: Centri Sixx on 26/03/2011 19:12:58 Akita T, we do NOT need to encourage suicide ganking, but for a different reason. It inhibits people's desire to PvP by reinforcing the passivity of the victim. You wont increase suicide ganking th...
- by Centri Sixx - at 2011.03.26 19:12:00
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9. Dynamic Agent Quality - coming to TQ - in Missions & Complexes [original thread]
I was wondering this too. They need to get it on tranquility fast so people can see and evaluate it, because something like this can change the game past just missioning. Like Mr Smithington said, it could end up being a global wealth nerf, making...
- by Centri Sixx - at 2011.03.26 17:21:00
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10. Keep Agent Quality - in EVE General Discussion [original thread]
I'm confused what this will accomplish. Will it be a nerf to hisec missioning due to population, or buff because now all agents have a higher level of overall quality and you have fewer noncombat missions? Will it increase PvP due to area competit...
- by Centri Sixx - at 2011.03.26 03:49:00
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11. In regards to Low-sec - in Warfare & Tactics [original thread]
Originally by: Mister Smithington Don't take this the wrong way, but looking at your KB, I can see why you'd be frustrated. Loosing ships is a harsh experience. Even the old war horses get a little butthurt when they get popped. Your out...
- by Centri Sixx - at 2011.03.25 06:48:00
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12. Gamasutra article on EVE-the next steps. - in EVE General Discussion [original thread]
Gamasutra has just published an interview with one of the devs here. Some nice little tidbits from a designer's perspective, like how they are monitoring PI because it allowed 0.0 alliances to get richer since they no longer needed to buy fuel f...
- by Centri Sixx - at 2011.03.24 18:36:00
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13. In regards to Low-sec - in Warfare & Tactics [original thread]
The problem is that there is no reason to fight, or risk losing your ship in PvP for most people. The people who say lowsec is fine either like to fight in small groups, have found empty systems where they can PvE in, or do faction warfare as a co...
- by Centri Sixx - at 2011.03.24 17:58:00
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14. Incursion Can Flipper GLITCH - in Player Features and Ideas Discussion [original thread]
Originally by: Lady Go Diveher Here's a little step-along for you bears 1) Decide to run Incursions for fun / ISK 2) Decide to do it in highsec as it's safer 3) Fleet with random people , as you can't be bothered / are too lazy to make...
- by Centri Sixx - at 2011.03.23 18:28:00
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15. Fix losec. - in EVE General Discussion [original thread]
They did mission in PvP fits though, and ones that even require a large enough amount of members to dissuade lone pirates. It's called incursion, and it hasn't really drawn that many to lowsec that weren't already there. The thing about the "lows...
- by Centri Sixx - at 2011.03.23 18:09:00
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16. how to stop 80% of all macros / bots? - in Assembly Hall [original thread]
Originally by: Joselin Arn Originally by: Salli Nerval bots ruin the eve economy. and only plex allow a bot user to run more than 3 bots 24/7. because the bot making the isk to buy the plex. this is no isk seller / rmt whine. this ...
- by Centri Sixx - at 2011.03.23 03:00:00
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17. Why do people want to change low sec? - in EVE General Discussion [original thread]
It's easier to evade with FW SBs than get caught, spank. It's really easy if you just pay attention: gated missions and fast align give a lot more time to react than in a belt, and they sure can survive the infrequent gate camps better than other ...
- by Centri Sixx - at 2011.03.20 23:56:00
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18. ISK sink idea - in Player Features and Ideas Discussion [original thread]
There's no point to it except for griefing, and even then you could just move one system down and rat there.
- by Centri Sixx - at 2011.03.17 19:38:00
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19. In regards to Low-sec - in Warfare & Tactics [original thread]
Originally by: X Gallentius The financial incentives are already there, and they still don't go. Level 5 agents, Faction Warfare missions. Anomalies in very quiet systems. L4 agents in quiet systems. Wormhole diving. Open production slots...
- by Centri Sixx - at 2011.03.17 19:06:00
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20. EvE, the ôsandbox,ö and just what is gaming ôfun?" - in Player Features and Ideas Discussion [original thread]
You have to take the good with the bad with EVE. There are some great games that are closer to your ideal, like Xyson, A Tale in the Desert, WURM online, and Ryzom. Try them, and maybe you'll find more satisfaction. EVE is a game for those that e...
- by Centri Sixx - at 2011.03.15 02:06:00
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